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An
activity based program for A-Level which is designed to compliment
rather than replace the standard textbooks. Students are taken through
the essentials of the works of Weber, Hotelling, Losch, Smith and
Pred.
Most
of the tasks are graphics based. Where suitable, standard diagrams
have been adopted to allow students to reinforce and extend their
knowledge and understanding by selecting optimum locations from
the information presented and seeing how such locations can change
over time.
There
are four sections, covering theories which:
1.
emphasise cost factors
2.
are concerned with locational interdependence
3.
emphasise demand in terms of market areas
4.
emphasise profit and human behaviour
In
total there are 87 pages with tasks which can be worked through
in about 90 minutes. All key terms are highlighted and by clicking
on them, more detailed information is available.
Complete
with installation package.
The
TES said:
"Putting
industry in its place
The
Evolution of Industrial Location Theory
'Teacher
knows best' appears to be the motto of the Usable Software Company.
Its policy is to commission software programs direct from practising
teachers. As a result the products have a relevance and practicality
not always apparent in educational software. In particular these
two programs, which are intended for more able GCSE and A-level
students, have a refreshing simplicity.
The
Evolution of Industrial Location Theory sets out the background
to Weber's original ideas, then in a sequence of easy-to-follow
screens, takes the reader/user through subsequent developments and
enhancements. There are opportunities for interaction between user
and program, but these are minimal. This doesn't matter; what does
matter is that students, either working in groups or alone, can
discover the relevance and importance of this key geographical concept
by repetition and reinforcement. One can only admire the directness
of the approach, which, coupled with the clarity of the graphics
and the simplicity of the text, makes this an ideal example of how
to use computers in the classroom.
(review
of Geo Quiz)
Both
programs are PC-based and require Windows. They are easy to install.
Site/network
licences are also available from the Usable Software Company."
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